If I want to get a job with Bethesda Softworks or any gaming company, I don't need to do well enough just to get by. I need to impress my employer with a solid and relative portfolio. This means, achieving the status of the prodigies on ConceptArt.org.
It will be a long journey, but in the next three years, you will see me go from mediocre to MIND BLOWING.
STEP NUMBER 1 - Stop sucking at digital painting by creating embarrassingly bad still life pieces.





After these six paintings, I've come to realize that color is my biggest weakness. Everything is unsaturated and muddy. I have to use purer colors and create shadow and light with color other than just value. If anyone would like to offer help, my ConceptArt.org sketchbook is here.












